bueno, pues la espera se acaba, novedades en la pagina de la gueins...
http://www.games-workshop.com/gws/conte ... d=7300005ay todo esto, los rumores casi confirmados y agrupados, sacado de marcus beli
i was able to take a good Look into the new Beastman Army Book at my local Store today and would like to share what i 've learned.
blablabla....
Beastman General Rules reglas generales
Primal Rage: Each Unit in Close Combat must take a LD Test if the Unit passes the Test the Unit is subject to Hatred. If the Unit rolls a Double 1 on the Test the Unit is also subject to Frenzy even if they lost it in previous Turns.
primal rage ya se la sabe todo el mundo
Ambush: The Player may place as many units as he likes into the Ambush as long there is a Unit of the same Type and Unit Size for each Unit on the Table. In the remaining Movement Phase the Beastman Player rolls a D6 and moves the Unit over the table side due the following results
1: The Enemy choose over which Side the Unit enters
2-3: The Unit does not enter the Game reroll at the Beastman Players next Turn
4: The Unit enters the Table over the Left Side
5: The Unit enters the Table over the Right Side
6: The Player chooses over which Table Side the Unit appears.
If the Unit can't be deployed on the Table Side which was diced the Result of 1 is used.
emboscada tambien se la sabe todo el mundo
The Army List
Lords comandantes
Great Beast Lord
Man Curse: the Unit that accompany the Character may reroll Primal Rage if the Beastman Army is facing an Empire or Bretonnian Army
Primal Rage: see above.
May take 100 Points of Magic Items and Chaos Gifts.
May ride a Tuskgor or Razorgor Chariot.
gran comandante bestia, maldicion de humanos->la unidad que va con el repite primal rage contra imperio y bretonia, primal rage, puede llevar 100 puntos de objetos o regalos (creo que solo 100 en total y asi con todos los pjs),puede ir en carro tuskgor o de pumbas
Minotaur Lord
Fear
Frenzy
Blood Greed
D3 Impact Hits
Call of Slaughter: the Unit accompany the Character may change Primal Rage for Frenzy
May take 100 Points of Magic Items and Chaos Gifts.
comandante minotauro, miedo,furia asesina, codicia de sangre (lo de añadir ataques por combate ganado), 1d3 impactos, llamada a la matanza-> su unidad puede cambiar primal rage por furia asesina (me pregunto si le podre meter con los bestigors?)
Great Bray Shaman
Wizard may use Lore of Death, Beasts one i don' t remember and the Lore of the Dark Woods
Primal Rage
May take 100 Points of Magic Items and Chaos Gifts.
gan chaman de rebaño, usa saber de la muerte, bestias, otro que no recuerda (sombras creo) y el saber del bosque oscuro, primal rage, 100 puntos de objetos o regalos
Heroes
Beast Lord
Man Curse
Primal Rage
Battle Standard Bearer
May take 50 Points of Magic Items and Chaos Gifts.
May ride a Tuskgor or Razorgor Chariot.
heroe bestia, maldicion de los humanos, primal rage, porta de batalla, 50pts en objetos o regalos, puede ir en carro tuskgor o de pumbas
Minotaur Hero
Fear
Frenzy
Blood Greed
Battle Standard Bearer
D3 Impact Hits
Call of Slaughter: the Unit accompany the Character may change Primal Rage for Frenzy
May take 50 Points of Magic Items and Chaos Gifts.
heroe minotauro, furia asesina, codicia de sangre, portade batalla, 1d3 impactos, llamada a la matanza, 50puntos en objetos o regalos
Great Bray Shaman
Wizard may use Lore of Death, Beasts one i don' t remember and the Lore of the Dark Woods
Primal Rage
May take 50 Points of Magic Items and Chaos Gifts.
chaman de rebaño, muerte bestias y sombras y el del bosque oscuro, primal rage, 50 puntos en objetos
Core
Gor Herd: Primal Rage, Ambush gors, primal rage y emboscada
Ungor Herd: Primal Rage, Ambush ungors, primal rage y emboscada
Ungor Scavenger Herd: Primal Rage, Ambush, Skirmisher can be equiped with Short Bows ungors carroñeros, primal rage, emboscada, hostigadores, se les puedeponer arco corto
Tuskgor Chariot carro tuskgor
Chaos Dogs mastines
Special
Minotaurs: Blood Greed Fear 1 Impact Hit minotauros, codicia de sangre, 1 impacto automatico
Centigors: Primal Rage, Drunk different profile changes on a D6 centigors, primal rage, borrachos cambia el perfil segun tirada en 1d6
Harpies: Flying Unit may upgrade to Scouts arpias, vuelan, pueden mejorarse a exploradores
Bestigors
Razorgor Chariot: Fear, Rumbling Charge +1S carro de pumbas, miedo, carga ruidosa +1F
Razorgor Herd: Fear, Rumbling Charge +1S manada de pumbas,miedo, carga ruidosa +1F
Rare
Cygor: Cyclop Type of Monster
May throw Stones like a Stone Thrower. No minimal Range on Misfire he lose on Wound. May move and shoot.
Wizards in 24" must take a LD Test if failed each Miscast becomes a Magic Blooper
cygor,monstruo tipo ciclope, puede tirar piedras como catapulta,sin distancia minima, si problemas pierde una herida, puede mover y disparar, magos a 60 deben tirar un chequeo de ld y si fallan cada disfuncion se transforma en ¿¿magic blooper???<-- aqui necesito ayuda
Grindelak: Fly, Immune Psychology, Large Target, Poison Attacks, Terror grindelak (no se por que le llama asi, es el jabberslythe) inmune a psicologia, objetivo grande, ataques envenenados, terror
Ghorgor: Giant Minotaur, Blood Greed, Frenzy Immune Psychology, Large Target, Relentless, Terror ghorgor (la gorgona) es un minotauro gigante, codicia de sangre, furia asesina, inune a psicologia, objetivo grande, ¿imparable?, terror (lo de imparable no se que sera)
Chaos Spawn: much like WoC Army BooK engendro como el de los guerreros
Chaos Giant: much lke WoC Army Book. gigante como el de guerreros
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Jabberslythe is rare, as are all other monsters blablabla
Black Maul has been replaced by the St(b)onecrusher mace, which has gone from always wound on 2+, to +3S, and S10 against steam tanks chariots. etc el mazo negro ahora es rompepiedras y hace +3F y F10 contra tanques carros etc...
No Character mounts bar chariots. no entiendo, creo que queire decir que los carros de los pjs no ocupan opciones en la lista
Doombull(not sure about gorbull) can sound a primal fury/roar which immediately makes minotaurs in unit frenzied. cree que los pj minos tienen lo de llamar a la matanza que asi es
Didn't see the revered beast spawn at all. no hay ningun engendro especial, son normales
Axes of khorgor are cheaper, crown of thorns is 75pts and make the char & unit stubborn. las hachas de khorgor mas baratas, la corona de cuernos hace la unidad tozuda por 75pts
Gorbull 160pts, 4 wounds, Str 5. el heroe minotauro cuesta 160, tiene 4 heridas, F5
Cygor: No mention of line of sight required for ability cygor, no dice nada de linea de vision para la habilidad
Special Characters: personajes especiales
Gorthor: Lord gothor comandante
Khazrak: Lord, allows re-roll of ambush dice kharzak comandante, permite repetir emboscadas
Morghur: Hero, nothing like before, only one model per turn, but 12" thing still in morghur heroe, nada como antes, solo unmodelo por turno pero la cosa de a 30cm aun esta.
Other Guy Shaman: Hero, roll a D6 for every enemy unit at the start of the game, 1-3 Nothing Happens, 4-5 D3 Wounds no Save, 6 D6 wounds no save otro tio chaman, heroe, tira 1d6 por cada unidad enemiga al principio del juego, 1-3nada, 5-5 1d3 heridas sin salvacion, 6 1d6 heridas sin salvacion
Malagor: can fly and do things malagor, puede volar y hacer cosas
Some guy riding a two headed thing called umbralack or something un tio montando una cosa de dos cabezas llamada umbralack
Centigor, give centigor +2WS and core un centigor que da a los centigors +2HA y basicas
Minotaur, 6 St 6 attacks No Armour Save. Pretty hardcore, but the guy in the armour rule is really bad minotauro, 6 ataquesde F6 sin salvacion, bastante duro pero la regla del tio en la armadura es muy mala
Ungor Four Horn: Lvl 1 Wiz. allows re-roll of bestial rage or whatever it's called ungor con 4 cuernos, mago nivel 1,permite repetir en primal rage
The magic items listed are there, there's a few more, one of which is the beasts version of the sacrificial dagger. Every model killed by this dagger is put to one side and may be used as power dice. Another cloak thing that allows shaman to scout, there's some really cool stuff in there. hay una verison bestial de la daga de sacrificios, cada modelo matado con la daga se pone a un lado y se usa como un dado de energia (creo que se refiere a enemigos no a amigos como los pobres lanceros EO), tambien hay una capa que permite al chaman ser explorador, hay cosas bastante ways en el libro
Skirmishing ungor are not 0-1 and count towards core choices models arent too bad 6pts each, unit size 5-10, harpies 11pts, +6pts for scout. los ungor hostigadores no son 0-1 y cuentan como basicas, son 6 puntos cada uno, tamaño de unidad 5-10, las arpias 11pts, +6 por ser exploradores
Only models in the book we haven't seen yet are:
Ungor with bows, which look like ungor with bows, some of the heads are ridiculous though.
Centigor SC, looks ok
Pumbagor, they painted it a ver similar colour to pumba. the eye looks hilarious with the iris painted red, far too cartoony.
aqui hablaba de modelos que ya hemos visto
Also magic item forcing opponent to reroll result on miscast table tambien hay un objeto para que el enemigo repita en la tabla de disfunciones (ahora unelo al cygor...)
as well as the horn which casts the lvl 0 spell 36" range. el cuerno a 90 cm ya lo sabemos
No chaos armour, nada de armaduras del caos
Bestigor still only have 1 attack no options for different weapons nada de opciones de armas para los bestigors, solo 1 ataque
no banners or anything like it for +1A to unit, Raiders banner is not in there that i could see. Beast banner now gives +1S nada de estandartes para dar +1 ataque a la unidad, no esta el estandarte de ¿asaltantes, invasores?, el estandarte de la bestia ahora da +1F